Stomp: Pressing Spin anywhere off the ground will cause Sonic to plummet down to the ground creating a shockwave at the point of impact. Use this to gain more distance in the air than you could with the doublejump. You are invulnerable to enemies in this state however spikes, crushers, and deathpits can still harm you.ĪirBoost: The air equivalent of the Boost. Otherwise, Sonic will preform a second jump which is handy for gaining a bit of extra height or for platforming.īoost: While on the ground, pressing and holding the Custom 1 button will allow Sonic to boost forward at breakneck speeds plowing and sending badniks flying into the air. When near Enemies/Monitors/Springs, Sonic will launch at it with precision. HomingAttack/DoubleJump: Sonic's midair ability is determined by if he has something to home in on or not.
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